there is another…

Actually, there are 4 others - we’ve recently added 4 new developers to our team. We’d like to welcome Ramakin, Lordcorm, and Nelk, and welcome back Meanmon13!

Ramakin joined us last month, and is working on coding new tools.
Lordcorm, Meanmon13, and Nelk joined last Friday; they were all members of SWG Pre-CU. Lordcorm will be working on our core, Meanmon13 doing reversing and some coding, and Nelk doing reversing and tool coding.

You can find out more about each of them from their bios.

SWG:ANH prides itself on the level of it’s research and detail oriented, methodical approach to building the emulator. We want an emulator we’ll be proud to play on, with as complete and accurate emulation of pre-cu as possible. If you are an experienced coder or feel you have other qualifications which would allow you to directly contribute, please send a brief resume of your skills to webmaster (at) swganh.com — we are always on the look out for new devs!   Additional information can be found on the “How to help out” page.

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KetuSringa on May 14th 2008 in SWG:ANH News

Concentrate… feel the Force flow…

Hi All,

Just a small tidbit this time around, demonstrating the attention to detail on the ANH server in replicating the original game…

Anyways Concentrate & listen, and we hope you enjoy this short clip…

Sights & Sounds of Bestine

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snow on February 26th 2008 in SWG:ANH News

We need your help

Dear Community,

We’re in need of your assistance with some data gathering, for anyone willing to help out, can you please ZIP / RAR up your \profiles folder from your old PRE-NGE SWG game and upload it to the following URL:

Profiles Upload

We need to get as many old (Pre-NGE) profiles as possible.

Thank you in advance!
SWGANH

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snow on February 15th 2008 in SWG:ANH News

Traveling through hyperspace isn’t like dusting crops, boy!

Well it’s been a busy day today, and to close for the night, we thought we’d show off the travel system within the ANH Server. The clip is slightly longer then the others, because the shuttles wouldn’t cooperate in terms of landing / taking off time, but it just adds that extra bit to how the game once was, and the clip will hopefully give you a feel of all of the zones and how well they interact with each other, there’s also a one change that you should lookout for in Theed courtesy of Rouse…

So strap yourselves in, and enjoy the ride…

Hyperspace…

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snow on January 29th 2008 in Updates, SWG:ANH News

When I left you, I was but the learner, now I am the master.

Hey all,

Figured we’d start off the week with a short clip from the ANH TC, featuring XP Gains, Skill Training as it once was, as well as some of the behind the scenes features that may be difficult to notice, but which happen in the background, features like proper Skill Mod assignments, Money Deductions…

Hope you enjoy the XP & Training video…

XP & Training

XP & Training (Stage6)

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snow on January 28th 2008 in Updates, SWG:ANH News