Rouse Dev Blog VII

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Rouse Dev Blog VII

Postby Rouse on April 19th, 2009, 9:49 pm

Here are a few screenshots of the NPC/Critter Region tool I have begun to work on. These screenshots are from the design and coding stages of the tool. The region boxes you see on the images will not represent the real data stored. They are just for demo of the tool. Nothing is saved at the present time as im still in the design/development stages.

Tat
Image

Corellia
Image

I will keep you all updated on the progress as this tool grows and becomes a functioning program.

Update on the tool
Tatooine's no build zones
Image

Updated image with no build zones and zoom feature
Image

Rouse
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Re: Rouse Dev Blog VII

Postby Sostrata on April 20th, 2009, 7:04 am

Can't wait to try that one!
Very nice, Rouse.
Image
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Re: Rouse Dev Blog VII

Postby David Tirno on April 20th, 2009, 4:06 pm

Keep up the good work Rouse.
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Re: Rouse Dev Blog VII

Postby Schmunzel on April 27th, 2009, 9:04 am

squares aomehow look stupid hun - you should use circles :)
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Re: Rouse Dev Blog VII

Postby Eruptor on April 27th, 2009, 3:00 pm

How would you represent a rectangular-like area with circles?
Using an ellipse?

I think the rectangles look nice, and they are very easy to do math with. :)
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Re: Rouse Dev Blog VII

Postby Sostrata on April 27th, 2009, 6:01 pm

/me chuckles
Image
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Re: Rouse Dev Blog VII

Postby Schmunzel on April 28th, 2009, 3:44 pm

I would just recomission it in a circle like area :)
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Re: Rouse Dev Blog VII

Postby Eruptor on April 28th, 2009, 5:45 pm

Or we could create different shapes.
But that would be to easy. :oops:

Keep the good work going Rouse, I'm just trolling Sch... :lol:
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Re: Rouse Dev Blog VII

Postby meanmon13 on August 14th, 2009, 2:08 pm

That is a mighty fine looking tool your making :-D
Image
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Re: Rouse Dev Blog VII

Postby Rouse on June 27th, 2010, 6:40 pm

Updated with a new screenshot.
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